Archive for the ‘Walking’ Tag

Strolling Through Assassin’s Creed Syndicate (Time Lapse)   Leave a comment

Flipped the script this time, using the same points, but strolling or walking starting from the right side towards the left.

I’m done.

Sprinting Through Assassin’s Creed Unity (Time Lapse)   Leave a comment

My first YouTube upload of 2019. I just started playing Syndicate and I have to say that Assassin’s Creed Unity feels like a next gen game compared to that. Syndicate looks larger in comparison, but there are more NPCs in Unity as well as more open buildings with interior spaces to explorer.

Sprinting Time
~~~~~~~~~~~~~~
Versailles………… 02min03sec
Paris……………….. 07min41sec

Total……………….. 09min44sec

Disclaimer: This is by no means an accurate measuring of the distance. How long it takes to do the feat (walking, running, swimming, etc) does not factor game objects that prevent you from trudging on full speed (storms, sailing close to land to drop out of full speed, missed turns, people, invisible walls, etc).

Music:
Running Free is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported(https://creativecommons.org/licenses/by-sa/3.0/)
Source: https://www.newgrounds.com/audio/listen/639662
Artist: Jacob Cadmus

I’m done.

Sprinting and Strolling Through Yakuza 5 (Time Lapse)   Leave a comment

This was a pretty difficult game to go around the cities with invisible barriers, corners, NPC crowding, and random fights. I had to equip Silent Shoes and Beads of Good Fortune special items to remove random enemy encounter altogether.

I stuck to the major cities in the game and changed to the playable characters that have access to them. Since the walk/run animations and speeds are different for each character, the times are not as accurate.

I’m done.