Archive for the ‘timelapse’ Tag

Assassin’s Creed Origins // Scenery Time Lapse   Leave a comment

Time lapse of various locations throughout Ancient Egypt in Assassin’s Creed Origins.

I’m done.

Crouch Walking Across Egypt in Assassin’s Creed Origins (Time Lapse)   Leave a comment

The original recording of this feat happened in earlier in the year. While I was deleting files to recover more space in my hard drive, I ended up deleting the clips before I could edit. So I had to re-record the whole crouch walking feat again.

The route is similar to most of the routes I took for horse riding (northwest to southeast of the Egypt map). I made two edits in the middle of the run to turn off subtitles and to reset a route when I went inside a dead end instead of following the usual route. Another change I made is try not to move the camera as much and keep the destination cursor visible in the center and static. That makes it prettier in the timelapse video.

This is the longest of all routes in my Assassin’s Creed videos so far, but only about 5 minutes longer than the sum of all strolling (walking) maps from Assassin’s Creed II. If I were playing on PC and set the slow walking option instead of sprinting, this would exceed over 2 hours. I’m not sure if I’ll do a video for Assassin’s Creed Odyssey, though. That game is huge. The biggest hurdle is the numerous islands. There’s more stuff to do in each islands compared to past games. We’ll see if I have time.

I’m done.

Riding Across Egypt in Assassin’s Creed Origins: War Chariot Edition (Time Lapse)   Leave a comment

I’m riding the two-horse drawn war chariot across Egypt from one point(northwest) to the other (southeast). This is the fastest means of traveling in the game with drifting for quick turns. I had to be careful with huge jumps. Unlike horses and camels in Discovery Tour mode, war chariots break easily with falls and high impact.

Unlike the main game, you can’t just whistle and call war chariots in Discovery Tour mode. It’s mostly a chance encounter with Roman soldiers. Then you have to follow them around until they stop and get off the chariot so you can use it. There are two towns near the northwest portion of the game where you can find war chariots. Once I gain control of them, I had to drive them back to my starting point. They’re about the same speed as the eagle flight.

I’m done.

Riding Across Egypt in Assassin’s Creed Origins: Cattle Wagon Edition (Time Lapse)   Leave a comment

Throughout the game world, there are NPC farmers riding cattle wagons with leaves and other types of plant debris. I think some of these are used in random missions, but they’re mostly for show and for NPC to go about their routine. You can hide in the plant debris. They are also slower than running. They don’t spawn by whistling like a horse, camel, or war chariot, but they are rideable. Since I’m in Discovery Tour mode, I have to track them near farmland in order to do this task.

I’m riding the cattle wagon across Egypt from one point(northwest) to the other (southeast). It starts out in the same path as the horse and camel ride, but changes in the middle going around the mountains from the right side. I end up back back in Faiyum Oasis. I had to be very careful not to fall and tip the wagon. Unlike horses and camels in Discovery Tour mode, wagons break and the cattle are not invincible.

I’m done.

Riding Across Egypt in Assassin’s Creed Origins: Camelback Edition (Time Lapse)   Leave a comment

I’m riding a camel across Egypt from one point(northwest) to the other (southeast). This is close to the same path that I took with the horse with a slight alternate route about two-thirds of the way. Since I’m in the Discovery Tour mode like my other videos, there are no deaths or enemy/animal fight encounters.

I’m done.