Archive for the ‘PlayStation’ Tag

Crossing BOTH MAPS w/o TOUCHING the Ground! The Floor is Lava Challenge (Assassin’s Creed Unity)   Leave a comment

Is it possible to cross both Versailles and Paris maps in Assassin’s Creed Unity without touching the ground? In this video, I’ll do the “Floor is Lava” challenge, previously attempted on the New York map in Assassin’s Creed Rogue on PS3 (I made it three-quarters of the way through).

I start from the farthest “non-ground” surface on one side of the map and climb/hop/scale walls, trees, roofs, and other above ground objects towards the opposite side without touching the main ground.

Below are interesting sections in the playthrough:

00:17 – Explanation of the challenge
01:22 – Start of Versailles section
04:48 – Close Call #1
05:23 – ???
06:40 – Close Call #2
07:11 – Almost at the other side of the map

07:35 – Next up, Paris!
08:57 – Start of Paris section
11:00 – YOLO Jump, Close Call #3
16:30 – ????
17:10 – Co-op dude says ‘Hi’
20:30 – Heading to row houses on top of bridge
21:28 – ?????
23:55 – Two-thirds of the way across Paris map
24:22 – Close Call #4
26:41 – Rant about how beautiful this game is
30:00 – Home stretch
32:23 – Scaring bullies
34:30 – Random cat

Music:
Alex Nekita – Jazz background music 15 min(Free download – CC)
Licensed under Creative Commons: By Attribution 3.0 License
creativecommons.org/licenses/by/3.0/
Assassin’s Creed Unity Soundtrack – Pause Menu

I’m done.

Duck Walking Through Assassin’s Creed Unity (Time Lapse)   Leave a comment

The streaming quality was so-so in my previous video. Whenever I have too much movement going on, the screen starts tearing and pixelating. Unless I’m directly connected to the Internet, my stream quality will be a downgrade. I managed to get my Live Gamer Portable working on PS4. I can get 1080P HD resolution. Only problem is it can’t get to 60FPS at 1080P. Good thing is AC Unity maxes out at 30FPS on consoles, I believe.

So this is a first for my channel and for this series: Duck Walking.

In previous AC games (AC3, AC4, and AC Rogue), crouching is contextual. There is no dedicated crouch button. Your character automatically crouches when you’re near a hiding spot like tall grass, plants, and when you’re stalking a target. AC Unity introduced a crouch button. This means you could crouch walk throughout the entire game as long as you’re not running. This is me duck walking through the main game maps (Versailles and Paris) to see how long it takes cross.

Music:
Duck Tales – The Moon (Mega Drive Soundfont) by Num-Kirby

I’m done.

Strolling Through Assassin’s Creed Unity (Time Lapse)   Leave a comment

I haven’t played the rest of the Assassin’s Creed franchise in the current gen consoles. I’m working my way up from Unity to Odyssey right now. Of all the stories I’ve played so far, Unity’s is the most tragic.

It’s been a while since my last Assassin’s Creed videos. I decided to try and record walking through the main game maps (Versailles and Paris) live with PS4.

Music from Assassin’s Creed Unity:
On Father’s Watch
Versailles for Sore Eyes
Artists: Chris Tilton, Sarah Schachner

I’m done.

Sprinting and Strolling Through Yakuza 5 (Time Lapse)   Leave a comment

This was a pretty difficult game to go around the cities with invisible barriers, corners, NPC crowding, and random fights. I had to equip Silent Shoes and Beads of Good Fortune special items to remove random enemy encounter altogether.

I stuck to the major cities in the game and changed to the playable characters that have access to them. Since the walk/run animations and speeds are different for each character, the times are not as accurate.

I’m done.

PlayStation All-Stars Battle Royale   Leave a comment

This game is the gaming world equivalent of fan service. Hot on the heels of the wildly successful crossover fighting game, Super Smash Bros. franchise, Sony developed PlayStation All-Stars Battle Royale and released it in November 2012. It follows the same concept as Smash Bros.: Characters that made their name on PlayStation consoles are drawn to various “time holes” scattering everyone across different points in history of PlayStation. Parappa the Rapper, Kratos from God of War, Heihachi from Tekken, good and evil Cole from inFAMOUS, and many more battle it out among the who’s who of PlayStation games.

Colonel Radec (Killzone), Jak and Daxter (Jak and Daxter), Heihachi (Tekken), Nathan Drake (Uncharted), Kratos (God of War), Cole MacGrath (inFAMOUS), Sweet Tooth (Twisted Metal), Big Daddy (Bioshock), Sly Cooper (Sly Cooper), Fat Princess (Fat Princess), Parappa (Parappa the Rapper), Toro Inoue (Doko Demo Issyo)

Colonel Radec (Killzone), Jak and Daxter (Jak and Daxter), Heihachi (Tekken), Nathan Drake (Uncharted), Kratos (God of War), Cole MacGrath (inFAMOUS), Sweet Tooth (Twisted Metal), Big Daddy (Bioshock), Sly Cooper (Sly Cooper), Fat Princess (Fat Princess), Parappa (Parappa the Rapper), Toro Inoue (Doko Demo Issyo)

Up to four players can battle each other using characters from various Sony franchises, as well as third-party franchises. There are, however, differences in how opponents are defeated. During the game, players damage other players to receive “AP” orbs that build up a power meter at the bottom of the screen (These orbs can also be found on the stage over the course of the match). Earning enough power allows players to use one of three levels of special attacks named “Super Moves” which can be used to defeat opponents and earn points. The game features cross-platform play between the PlayStation 3 and PlayStation Vita versions.

The game features a traditional single-player arcade mode, in which players must defeat several randomly selected opponents, followed by a character-specific rival battle and, ultimately, a battle against the game’s main antagonist and final boss, Polygon Man. Multiplayer modes include time-based matches, where players compete to achieve the most kills within a time limit, stock based matches, where players attempt to be the last one standing, and kill-limit matches, where players compete to be the first to reach a certain number of kills. The game also features a single-player challenge mode, in which players attempt to complete specific objectives. [1]

First half of the Hades stage based on God of War.

First half of the Hades stage based on God of War.

Along with the host of varying playable characters, All-Stars also comes with a range of items and levels influenced by various PlayStation franchises. The game features 14 different arenas for battle, with elements in each one that can damage characters and cause them to lose AP. Each stage is based on a combination of two games, such as “Sandover Village” (based on Jak and Daxter and Hot Shots Golf), “Dreamscape” (based on LittleBigPlanet and Buzz!), “Stowaways” (based on Uncharted and BioShock Infinite), and “Hades” (based on God of War and Patapon). As time passes, a stage’s second representation takes hold, usually introducing a map hazard into the level. In addition, there are several item pick-ups that can be utilized by players, such as the Hedgehog Grenade from Resistance, the Gravity Shield from Wipeout, Baumusu’s Axe from Rise of the Kasai, and Razor Claws from Ratchet & Clank. These items can be used to augment a player or do damage to an opponent. [2]

This can be a fun casual game and be treated as a serious fighting game. There are a few downsides. Players can only win a match if they have the most points based on number of kills (+2) and deaths (-1). The only way to kill opponents is by using your Super Moves. On time-limited matches, players can just make the first kill and avoid being killed for the duration of the match. This requires a different strategy compared to most fighting games. Single-player mode uses still images in both the character intros and endings, only using in-game graphics of the characters having a pre-match conversation with their sub-boss before fighting Polygon Man.

Overall, it’s a good game. The controls are easy to pick up. No long string of character-specific button combinations to memorize. The story is cheesy and just what you’d expect in a crossover game. It’s currently free for PlayStation Plus subscribers on the PlayStation Network for September.

I’m done.

Posted September 14, 2014 by StupidSystemus in Games, Reviews

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